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111
intro.tscn
|
@ -1,111 +0,0 @@
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|||
[gd_scene load_steps=4 format=3 uid="uid://bvpapqp51vojr"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://s7xmd65hltuh" path="res://sprites/Tileset.png" id="1_3c64q"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_hnpma"]
|
||||
texture = ExtResource("1_3c64q")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
1:0/0 = 0
|
||||
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:0/0/physics_layer_0/angular_velocity = 0.0
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||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:0/0 = 0
|
||||
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
2:0/0/physics_layer_0/angular_velocity = 0.0
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||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:0/0 = 0
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||||
3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
3:0/0/physics_layer_0/angular_velocity = 0.0
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||||
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
0:1/0 = 0
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||||
0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
0:1/0/physics_layer_0/angular_velocity = 0.0
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||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
1:1/0 = 0
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||||
1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
1:1/0/physics_layer_0/angular_velocity = 0.0
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||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
3:1/0 = 0
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||||
3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
3:1/0/physics_layer_0/angular_velocity = 0.0
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||||
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -16, -16, -16, 16, 16, 16)
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||||
4:1/0 = 0
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||||
4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
4:1/0/physics_layer_0/angular_velocity = 0.0
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||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
0:2/0 = 0
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||||
0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
0:2/0/physics_layer_0/angular_velocity = 0.0
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0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:2/0 = 0
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||||
2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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2:2/0/physics_layer_0/angular_velocity = 0.0
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2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:2/0 = 0
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4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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4:2/0/physics_layer_0/angular_velocity = 0.0
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4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:3/0 = 0
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0:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
0:3/0/physics_layer_0/angular_velocity = 0.0
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0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:3/0 = 0
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1:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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1:3/0/physics_layer_0/angular_velocity = 0.0
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1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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3:3/0 = 0
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3:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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3:3/0/physics_layer_0/angular_velocity = 0.0
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3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 16, 16, -16, 16, -16, -16)
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4:3/0 = 0
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4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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4:3/0/physics_layer_0/angular_velocity = 0.0
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4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:4/0 = 0
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1:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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1:4/0/physics_layer_0/angular_velocity = 0.0
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1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:4/0 = 0
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2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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2:4/0/physics_layer_0/angular_velocity = 0.0
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2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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3:4/0 = 0
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3:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||
3:4/0/physics_layer_0/angular_velocity = 0.0
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||||
3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
0:0/0 = 0
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||||
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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0:0/0/physics_layer_0/angular_velocity = 0.0
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2:1/0 = 0
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2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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2:1/0/physics_layer_0/angular_velocity = 0.0
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3:2/0 = 0
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3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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3:2/0/physics_layer_0/angular_velocity = 0.0
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2:3/0 = 0
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2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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2:3/0/physics_layer_0/angular_velocity = 0.0
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1:2/0 = 0
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1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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1:2/0/physics_layer_0/angular_velocity = 0.0
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4:0/0 = 0
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4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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4:0/0/physics_layer_0/angular_velocity = 0.0
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4:4/0 = 0
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4:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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4:4/0/physics_layer_0/angular_velocity = 0.0
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0:4/0 = 0
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0:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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0:4/0/physics_layer_0/angular_velocity = 0.0
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[sub_resource type="TileSet" id="TileSet_w83xb"]
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tile_size = Vector2i(32, 32)
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physics_layer_0/collision_layer = 1
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sources/1 = SubResource("TileSetAtlasSource_hnpma")
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[node name="Intro" type="Node2D"]
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[node name="TileMap" type="TileMap" parent="."]
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tile_set = SubResource("TileSet_w83xb")
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format = 2
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layer_0/tile_data = PackedInt32Array(65535, 262145, 2, 131071, 262145, 2, 196607, 262145, 2, 262143, 262145, 2, 327679, 262145, 2, 393215, 262145, 2, 458751, 262145, 2, 524287, 262145, 2, 589823, 262145, 2, 655359, 262145, 2, 720895, 262145, 2, 786431, 262145, 2, 851967, 262145, 2, 917503, 262145, 2, 983039, 262145, 2, 1048575, 262145, 2, 1048576, 131073, 0, 1048577, 131073, 0, 1048578, 131073, 0, 1048579, 131073, 0, 1048580, 131073, 0, 1048581, 131073, 0, 1048582, 131073, 0, 1048583, 131073, 0, 1048584, 131073, 0, 1048585, 131073, 0, 983050, 65537, 0, 917515, 65537, 0, 851980, 1, 1, 851984, 131073, 0, 851985, 131073, 0, 655378, 1, 3, 589842, 1, 2, 524306, 1, 2, 458770, 1, 2, 327698, 1, 2, 262162, 1, 2, 196626, 1, 2, 131090, 1, 2, 65554, 1, 2, 18, 1, 2, 1048586, 65537, 1, 983051, 65537, 1, 917516, 65537, 1, 851986, 131073, 0, 1114111, 196609, 1, 655363, 262145, 4, 589831, 262145, 0, 327685, 1, 0, 589829, 65537, 2, 589833, 196609, 2, 589835, 1, 0, 786445, 65537, 0, 786446, 131073, 0, 786447, 196609, 0, 851981, 65537, 1, 851983, 196609, 1, 393234, 1, 2, 786435, 131073, 3, 720899, 262145, 4, 589827, 262145, 4, 524291, 262145, 4, 458755, 131073, 1, 589830, 262145, 0, 589832, 262145, 0, 851987, 131073, 0, 720915, 65537, 4, 655379, 65537, 3, 851988, 131073, 0, 851989, 131073, 0, 720916, 131073, 4, 720917, 131073, 4, 786454, 1, 2, 851990, 65537, 1, 720918, 65537, 3)
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@ -0,0 +1,44 @@
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extends CharacterBody2D
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const SPEED = 300.0
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const JUMP_VELOCITY = -300.0
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# Get the gravity from the project settings to be synced with RigidBody nodes.
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var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
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#own variables see tutorial 2
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var is_jumping = false
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@onready var animated_sprite_2d = $AnimatedSprite2D
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func _physics_process(delta):
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# Add the gravity.
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if not is_on_floor():
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velocity.y += gravity * delta
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else:
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is_jumping = false
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# Handle jump.
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if Input.is_action_just_pressed("ui_accept") and is_on_floor():
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velocity.y = JUMP_VELOCITY
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is_jumping = true
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# Get the input direction and handle the movement/deceleration.
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# As good practice, you should replace UI actions with custom gameplay actions.
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var direction = Input.get_axis("ui_left", "ui_right")
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if direction:
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velocity.x = direction * SPEED
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else:
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velocity.x = move_toward(velocity.x, 0, SPEED)
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update_animation(direction)
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move_and_slide()
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func update_animation(direction):
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if is_jumping:
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animated_sprite_2d.play("jump")
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elif direction != 0:
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animated_sprite_2d.flip_h = (direction < 0)
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animated_sprite_2d.play("run")
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else:
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animated_sprite_2d.play("idle")
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121
player.tscn
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@ -1,68 +1,33 @@
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[gd_scene load_steps=16 format=3 uid="uid://bguqy4rmdkgcn"]
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[gd_scene load_steps=10 format=3 uid="uid://c5njgaps6d3vn"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://i8naxj4e757h" path="res://sprites/CharacterSprite.png" id="1_r1rn1"]
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||||
[ext_resource type="Texture2D" uid="uid://bbaks8lekbw53" path="res://sprites/bazzabogan.png" id="1_6kthl"]
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||||
[ext_resource type="Script" path="res://player.gd" id="1_y8jpy"]
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||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ont3v"]
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||||
atlas = ExtResource("1_r1rn1")
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||||
region = Rect2(0, 0, 188, 188)
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_l3wuf"]
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||||
atlas = ExtResource("1_6kthl")
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||||
region = Rect2(0, 0, 32, 32)
|
||||
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_7axox"]
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||||
atlas = ExtResource("1_r1rn1")
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region = Rect2(376, 0, 188, 188)
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_nm0eg"]
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||||
atlas = ExtResource("1_6kthl")
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region = Rect2(128, 0, 32, 32)
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||||
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mrbs0"]
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||||
atlas = ExtResource("1_r1rn1")
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||||
region = Rect2(0, 188, 188, 188)
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_uadt3"]
|
||||
atlas = ExtResource("1_6kthl")
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||||
region = Rect2(32, 0, 32, 32)
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||||
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_bxq4p"]
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||||
atlas = ExtResource("1_r1rn1")
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||||
region = Rect2(188, 188, 188, 188)
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ewher"]
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||||
atlas = ExtResource("1_6kthl")
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||||
region = Rect2(64, 0, 32, 32)
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||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_iumh0"]
|
||||
atlas = ExtResource("1_r1rn1")
|
||||
region = Rect2(376, 188, 188, 188)
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_gctgy"]
|
||||
atlas = ExtResource("1_6kthl")
|
||||
region = Rect2(96, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_8b1ni"]
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||||
atlas = ExtResource("1_r1rn1")
|
||||
region = Rect2(564, 188, 188, 188)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_0pi6b"]
|
||||
atlas = ExtResource("1_r1rn1")
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||||
region = Rect2(752, 188, 188, 188)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_02e04"]
|
||||
atlas = ExtResource("1_r1rn1")
|
||||
region = Rect2(940, 188, 188, 188)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_7hx43"]
|
||||
atlas = ExtResource("1_r1rn1")
|
||||
region = Rect2(0, 376, 188, 188)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_f6rod"]
|
||||
atlas = ExtResource("1_r1rn1")
|
||||
region = Rect2(376, 376, 188, 188)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_o4umm"]
|
||||
atlas = ExtResource("1_r1rn1")
|
||||
region = Rect2(752, 376, 188, 188)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_74s64"]
|
||||
atlas = ExtResource("1_r1rn1")
|
||||
region = Rect2(1128, 376, 188, 188)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_q70xl"]
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_bl6kg"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ont3v")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"falling",
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||||
"speed": 5.0
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||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_7axox")
|
||||
"texture": SubResource("AtlasTexture_l3wuf")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"idle",
|
||||
|
@ -70,56 +35,36 @@ animations = [{
|
|||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_mrbs0")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_bxq4p")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_iumh0")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_8b1ni")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_0pi6b")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_02e04")
|
||||
"texture": SubResource("AtlasTexture_nm0eg")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"stand up",
|
||||
"name": &"jump",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_7hx43")
|
||||
"texture": SubResource("AtlasTexture_uadt3")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_f6rod")
|
||||
"texture": SubResource("AtlasTexture_ewher")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_o4umm")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_74s64")
|
||||
"texture": SubResource("AtlasTexture_gctgy")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"walk",
|
||||
"speed": 8.0
|
||||
"name": &"run",
|
||||
"speed": 12.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_m7kql"]
|
||||
radius = 41.0
|
||||
height = 174.0
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_vmep3"]
|
||||
height = 32.0
|
||||
|
||||
[node name="player" type="CharacterBody2D"]
|
||||
script = ExtResource("1_y8jpy")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
sprite_frames = SubResource("SpriteFrames_q70xl")
|
||||
animation = &"walk"
|
||||
frame_progress = 0.0296892
|
||||
sprite_frames = SubResource("SpriteFrames_bl6kg")
|
||||
animation = &"run"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(9, 7)
|
||||
shape = SubResource("CapsuleShape2D_m7kql")
|
||||
shape = SubResource("CapsuleShape2D_vmep3")
|
||||
|
|
|
@ -11,7 +11,7 @@ config_version=5
|
|||
[application]
|
||||
|
||||
config/name="SuperMathio"
|
||||
run/main_scene="res://intro.tscn"
|
||||
run/main_scene="res://world.tscn"
|
||||
config/features=PackedStringArray("4.2", "GL Compatibility")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
|
@ -19,4 +19,4 @@ config/icon="res://icon.svg"
|
|||
|
||||
renderer/rendering_method="gl_compatibility"
|
||||
renderer/rendering_method.mobile="gl_compatibility"
|
||||
environment/defaults/default_clear_color=Color(0.0235294, 0.0235294, 0.0235294, 1)
|
||||
environment/defaults/default_clear_color=Color(0.560784, 0.835294, 1, 1)
|
||||
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